When We Finally Understood UX Was the Product
We screwed up UX for years. A Bay Area product event opened us to pixie dust moments.
I had a hard realization recently: for years, we've been screwing up the user experience without even realizing it.
This hit me at a product event in the Bay Area. A notable product expert was talking about microinteractions, those tiny moments in a user's journey that make or break the entire experience. They called them "pixie dust moments."
The example that stuck with me was Twitter's like button. Remember when you'd tap that heart and it would explode into stars and hearts? That wasn't just a feature. That was magic. That was the pixie dust moment that made people want to come back, to tap again, to feel that little burst of delight.
We never cared for that.
We built features. We made things work. We solved problems. But we never thought about those microinteractions. We never considered the emotional journey. We never added the pixie dust.
Looking back at our product, I see it now: we had all the functionality. Everything worked. But it felt... heavy. It felt like work. There was no delight. No surprise. No moment where someone would think, "Oh, that's nice."
The product expert's talk made me realize we hadn't done a good enough job. Not because the product didn't work, but because it didn't make people feel anything. It was transactional. It was functional. But it wasn't delightful.
I sat there thinking about all the features we'd built. The messaging system. The scheduling tools. The reporting dashboards. They all worked. Teachers could send messages. Administrators could approve requests. Parents could see updates. But there was no moment of delight. No micro interactions that made someone smile. No pixie dust.
We'd been so focused on solving problems that we forgot to make the user feel good while using the product. We'd been so focused on what the product did that it never occurred to us that how users feel while using the product is what increases product affinity and gets you a higher customer satisfaction.
This realization came at a crucial moment and now we are launching Schoolze 2.0 to solve this problem. This time, we are building with intention. Bright, light UX. Thoughtful micro interactions. Pixie dust moments. We started this by asking different questions. Not just "Does this work?" but "Does this feel good?" Not just "Is this efficient?" but "Is this delightful?" Not just "Can users complete the task?" but "Do they want to come back?"
Those pixie dust moments aren't frivolous. They're not nice-to-haves. They're the difference between a product people use and a product people love. They're the difference between adoption and abandonment. And you find them everywhere when you start looking.
Twitter's exploding hearts weren't necessary for liking a tweet. But they made liking a tweet feel good. That feeling is what kept people coming back. That feeling is what made Twitter addictive in its early days.
It's not about adding features. It's about adding feeling. It's not about making things work. It's about making things feel magical.
We're not just building a product anymore. We're building an experience. And experiences are made of moments. Those moments better be good.
About the Author
Avneesh Kumar is the founder of Permissionless Academy — a modern learning platform built on the belief that real skills come from building real things, not collecting credentials.
He spent a decade building inside the education system before concluding that meaningful change has to come from outside it. Today he builds AI-native products through Schoolze Labs, Monterey AI Labs, and a handful of other ventures — all running without a traditional team.
He writes about education, agency, and building leverage in the age of AI.